메소드 | 설명 | |
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Again ( ) : void | ||
Every ( |
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Every ( System.TimeSpan repeat, System.Action callback ) : |
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Once ( |
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Once ( System.TimeSpan timeout, System.Action callback ) : |
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Start ( System.TimeSpan repeat ) : void | ||
Start ( System.TimeSpan timeout, System.Action callback ) : void | ||
Start ( System.TimeSpan timeout, System.TimeSpan repeat ) : void | ||
Start ( ulong repeat ) : void | ||
Start ( ulong timeout, System.Action callback ) : void | ||
Start ( ulong timeout, ulong repeat ) : void | ||
Stop ( ) : void | ||
Times ( |
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Times ( int times, System.TimeSpan repeat, Action |
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UVTimer ( ) : System | ||
UVTimer ( |
메소드 | 설명 | |
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OnTick ( ) : void | ||
OnTick ( |
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uv_timer_again ( |
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uv_timer_get_repeat ( |
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uv_timer_init ( |
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uv_timer_set_repeat ( |
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uv_timer_start ( |
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uv_timer_stop ( |
public static Every ( |
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loop | ||
repeat | System.TimeSpan | |
callback | System.Action | |
리턴 |
public static Every ( System.TimeSpan repeat, System.Action callback ) : |
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repeat | System.TimeSpan | |
callback | System.Action | |
리턴 |
public static Once ( |
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loop | ||
timeout | System.TimeSpan | |
callback | System.Action | |
리턴 |
public static Once ( System.TimeSpan timeout, System.Action callback ) : |
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timeout | System.TimeSpan | |
callback | System.Action | |
리턴 |
public Start ( System.TimeSpan timeout, System.Action callback ) : void | ||
timeout | System.TimeSpan | |
callback | System.Action | |
리턴 | void |
public Start ( System.TimeSpan timeout, System.TimeSpan repeat ) : void | ||
timeout | System.TimeSpan | |
repeat | System.TimeSpan | |
리턴 | void |
public Start ( ulong timeout, System.Action callback ) : void | ||
timeout | ulong | |
callback | System.Action | |
리턴 | void |
public Start ( ulong timeout, ulong repeat ) : void | ||
timeout | ulong | |
repeat | ulong | |
리턴 | void |
public static Times ( |
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loop | ||
times | int | |
repeat | System.TimeSpan | |
callback | Action |
|
리턴 |
public static Times ( int times, System.TimeSpan repeat, Action |
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times | int | |
repeat | System.TimeSpan | |
callback | Action |
|
리턴 |