메소드 | 설명 | |
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GetValue ( float x, float y, float z ) : float |
Returns the output value for the given input coordinates.
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Turbulence ( ) : System |
Initializes a new instance of Turbulence.
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Turbulence ( |
Initializes a new instance of Turbulence.
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Turbulence ( float power, ModuleBase input ) : System |
Initializes a new instance of Turbulence.
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public GetValue ( float x, float y, float z ) : float | ||
x | float | The input coordinate on the x-axis. |
y | float | The input coordinate on the y-axis. |
z | float | The input coordinate on the z-axis. |
리턴 | float |
public Turbulence ( |
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x | The perlin noise to apply on the x-axis. | |
y | The perlin noise to apply on the y-axis. | |
z | The perlin noise to apply on the z-axis. | |
power | float | The power of the turbulence. |
input | ModuleBase | The input module. |
리턴 | System |
public Turbulence ( float power, ModuleBase input ) : System | ||
power | float | |
input | ModuleBase | |
리턴 | System |