메소드 | 설명 | |
---|---|---|
CreateUnlitOpaqueShader ( string path ) : string | ||
CreateUnlitTransparentShader ( string path ) : string |
메소드 | 설명 | |
---|---|---|
CreateShaderCode ( string template, string renderType, string renderQueue, bool isAlphaBlend ) : string | ||
CreateUnlitOpaqueShader ( ) : void | ||
CreateUnlitTransparentShader ( ) : void | ||
GetAssetPath ( ) : string |
public static CreateUnlitOpaqueShader ( string path ) : string | ||
path | string | |
리턴 | string |
public static CreateUnlitTransparentShader ( string path ) : string | ||
path | string | |
리턴 | string |