메소드 | 설명 | |
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AddListener ( HostChangedListener listener ) : void | ||
DelayGame ( int seconds ) : void | ||
DropPlayer ( int team_index, int player_index ) : bool | ||
DynamicHostMode ( CommandCode game_type, byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode, byte number_of_teams ) : void | ||
EndGame ( ) : void | ||
GetCountdown ( ) : string | ||
GetGameState ( ) : HostingState | ||
GetGameStateText ( ) : string | ||
HostGun ( string device, HostChangedListener l ) : System | ||
Init2TeamHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
Init3TeamHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
InitCustomHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
IsTeamGame ( ) : bool | ||
IsZoneGame ( ) : bool | ||
LookupPlayer ( int team_number, int player_number ) : |
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Next ( ) : void | ||
Pause ( ) : void | ||
RunRankTests ( ) : void | ||
SetDevice ( string device ) : bool | ||
SetGameStartCountdownTime ( int game_start_countdown_seconds ) : void | ||
SetPlayerName ( int team_index, int player_index, string name ) : bool | ||
StartGameNow ( ) : bool | ||
StartServer ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
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AssertUnknownBits ( String name, |
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AssignTeamAndPlayer ( int team_request, |
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BaseGameSet ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
ChangeState ( System.DateTime now, HostingState state ) : bool | ||
DecimalHexToDecimal ( int d ) : int | ||
DecimalToDecimalHex ( byte d ) : byte | ||
GetCommandCodeName ( CommandCode code ) : string | ||
HostDebugWriteLine ( string line ) : void | ||
PlayerTeamNumberSplit ( int team_player_id, int &player_number, int &team_number ) : void | ||
PrintScoreReport ( ) : void | ||
ProcessCommandSequence ( ) : bool | ||
ProcessMessage ( string command, string parameters ) : bool | ||
ProcessPacket ( |
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ProcessPlayerHitByTeamReport ( ) : bool | ||
ProcessPlayerReportScore ( ) : bool | ||
RankPlayers ( ) : void | ||
SendPlayerJoin ( byte game_id ) : void | ||
SerializeCommandSequence ( List |
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Shoot ( int team_number, int player_number, int damage, bool hosted ) : void | ||
TransmitBytes ( |
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TransmitLTTOBytes ( |
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TransmitPacket2 ( |
public AddListener ( HostChangedListener listener ) : void | ||
listener | HostChangedListener | |
리턴 | void |
public DropPlayer ( int team_index, int player_index ) : bool | ||
team_index | int | |
player_index | int | |
리턴 | bool |
public DynamicHostMode ( CommandCode game_type, byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode, byte number_of_teams ) : void | ||
game_type | CommandCode | |
game_time_minutes | byte | |
tags | byte | |
reloads | byte | |
sheilds | byte | |
mega | byte | |
team_tag | bool | |
medic_mode | bool | |
number_of_teams | byte | |
리턴 | void |
public HostGun ( string device, HostChangedListener l ) : System | ||
device | string | |
l | HostChangedListener | |
리턴 | System |
public Init2TeamHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
game_time_minutes | byte | |
tags | byte | |
reloads | byte | |
sheilds | byte | |
mega | byte | |
team_tag | bool | |
medic_mode | bool | |
리턴 | void |
public Init3TeamHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
game_time_minutes | byte | |
tags | byte | |
reloads | byte | |
sheilds | byte | |
mega | byte | |
team_tag | bool | |
medic_mode | bool | |
리턴 | void |
public InitCustomHostMode ( byte game_time_minutes, byte tags, byte reloads, byte sheilds, byte mega, bool team_tag, bool medic_mode ) : void | ||
game_time_minutes | byte | |
tags | byte | |
reloads | byte | |
sheilds | byte | |
mega | byte | |
team_tag | bool | |
medic_mode | bool | |
리턴 | void |
public LookupPlayer ( int team_number, int player_number ) : |
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team_number | int | |
player_number | int | |
리턴 |
public SetGameStartCountdownTime ( int game_start_countdown_seconds ) : void | ||
game_start_countdown_seconds | int | |
리턴 | void |
public SetPlayerName ( int team_index, int player_index, string name ) : bool | ||
team_index | int | |
player_index | int | |
name | string | |
리턴 | bool |