메소드 | 설명 | |
---|---|---|
serverChoose ( string _apiUrl, string _communityName, string>.Dictionary |
메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
메소드 | 설명 | |
---|---|---|
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
arma3Server ( int i ) : void | ||
autoConnect_CheckedChanged ( object sender, |
||
chooseServer_SelectedIndexChanged ( object sender, |
||
listServers ( ) : void | ||
nextButton_Click ( object sender, |
||
serverChoose_Load ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public serverChoose ( string _apiUrl, string _communityName, string>.Dictionary |
||
_apiUrl | string | |
_communityName | string | |
_translateDic | string>.Dictionary | |
_appdata | string | |
리턴 | System |