C# 클래스 LauncherArma3.launcherMain

파일 보기 프로젝트 열기: MrDarkSkil/Launcher_Arma3 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
downloadProgress FlatUI.FlatProgressBar

공개 메소드들

메소드 설명
FormatBytes ( long bytes ) : string
FormatDurationSeconds ( int seconds ) : string
launcherMain ( string server, string api, string website, string _teamSpeak, string session, string ftpUrl, string ftpUser, string ftpPass, string vmod, int _taskforce, string _vtaskforce, bool _modDev, string _serverArmaIp, string>.Dictionary _translateDic, bool _showIGinfo, string _serverName, string _serverID, string _modsPackName, string _downloadPath, bool _serverLocked, bool _serverMaintenance, string _serverPass ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

getFileMd5 ( string filePath ) : string

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

addonsExits ( string addonsName, dynamic res ) : bool
autoRefresh ( ) : void
cancelButton_Click ( object sender, EventArgs e ) : void
changeGameButton_Click ( object sender, EventArgs e ) : void
changeStatus ( string style ) : void
checkArmaDirectory ( string path ) : bool
checkUpdate ( ) : void
chooseButton_Click ( object sender, EventArgs e ) : void
clearNotif ( ) : void
client_DownloadFileCompleted ( object sender, AsyncCompletedEventArgs e ) : void
client_DownloadProgressChanged ( object sender, DownloadProgressChangedEventArgs e ) : void
close ( object sender, FormClosedEventArgs e ) : void
cppExits ( string cppName, dynamic res ) : bool
disconnectButton_Click ( object sender, EventArgs e ) : void
forceUpdate_CheckedChanged ( object sender, EventArgs e ) : void
getNotification ( ) : void
launcherMain_Load ( object sender, EventArgs e ) : void
listAddons ( dynamic res ) : Queue
listCpp ( dynamic res ) : Queue
listUserconfigs ( dynamic res ) : Queue
loadArma3Directory ( ) : void
loadIGinfos ( ) : void
loadNews ( ) : void
loadServerStatus ( ) : void
loginWithToken ( ) : void
newsLink1_Click ( object sender, EventArgs e ) : void
newsLink2_Click ( object sender, EventArgs e ) : void
newsLink3_Click ( object sender, EventArgs e ) : void
pauseButton_Click ( object sender, EventArgs e ) : void
playButton_Click ( object sender, EventArgs e ) : void
refreshMaintenance ( ) : void
refreshSession ( ) : void
serverRequest_DoWork ( object sender, DoWorkEventArgs e ) : void
setLanguage ( ) : void
settingsButton_Click ( object sender, EventArgs e ) : void
startArma ( ) : void
startDownload ( string remote, string local ) : void
supportButton_Click ( object sender, EventArgs e ) : void
taskforceButton_Click ( object sender, EventArgs e ) : void
teamSpeakIcon_Click ( object sender, EventArgs e ) : void
webSiteIcon_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

FormatBytes() 공개 메소드

public FormatBytes ( long bytes ) : string
bytes long
리턴 string

FormatDurationSeconds() 공개 메소드

public FormatDurationSeconds ( int seconds ) : string
seconds int
리턴 string

getFileMd5() 보호된 메소드

protected getFileMd5 ( string filePath ) : string
filePath string
리턴 string

launcherMain() 공개 메소드

public launcherMain ( string server, string api, string website, string _teamSpeak, string session, string ftpUrl, string ftpUser, string ftpPass, string vmod, int _taskforce, string _vtaskforce, bool _modDev, string _serverArmaIp, string>.Dictionary _translateDic, bool _showIGinfo, string _serverName, string _serverID, string _modsPackName, string _downloadPath, bool _serverLocked, bool _serverMaintenance, string _serverPass ) : System
server string
api string
website string
_teamSpeak string
session string
ftpUrl string
ftpUser string
ftpPass string
vmod string
_taskforce int
_vtaskforce string
_modDev bool
_serverArmaIp string
_translateDic string>.Dictionary
_showIGinfo bool
_serverName string
_serverID string
_modsPackName string
_downloadPath string
_serverLocked bool
_serverMaintenance bool
_serverPass string
리턴 System

프로퍼티 상세

downloadProgress 공개적으로 프로퍼티

public FlatUI.FlatProgressBar downloadProgress
리턴 FlatUI.FlatProgressBar