C# 클래스 LKCamelot.model.CombatHandler2

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공개 메소드들

메소드 설명
AdjecentTile ( Player player, int swingloc ) : Point2D
CombatHandler2 ( io client, PlayerHandler handler ) : System
HandleCast ( int header, script spell, Player player, int target, short castx, short casty ) : void
HandleMelee ( Player play, int swingdir ) : void
TakeDamage ( Player player, object tar, int take ) : void

메소드 상세

AdjecentTile() 공개 정적인 메소드

public static AdjecentTile ( Player player, int swingloc ) : Point2D
player Player
swingloc int
리턴 Point2D

CombatHandler2() 공개 메소드

public CombatHandler2 ( io client, PlayerHandler handler ) : System
client io
handler PlayerHandler
리턴 System

HandleCast() 공개 메소드

public HandleCast ( int header, script spell, Player player, int target, short castx, short casty ) : void
header int
spell script
player Player
target int
castx short
casty short
리턴 void

HandleMelee() 공개 메소드

public HandleMelee ( Player play, int swingdir ) : void
play Player
swingdir int
리턴 void

TakeDamage() 공개 메소드

public TakeDamage ( Player player, object tar, int take ) : void
player Player
tar object
take int
리턴 void