C# 클래스 Knot3.Game.Models.RectangleModel

상속: Knot3.Framework.Models.GamePrimitive
파일 보기 프로젝트 열기: knot3/knot3-code

공개 메소드들

메소드 설명
RectangleModel ( IScreen screen, Microsoft.Xna.Framework.Graphics.Texture2D texture, Parallelogram parallelogram, Microsoft.Xna.Framework.Vector3 position ) : System.Diagnostics.CodeAnalysis

Erstellt ein neues 3D-Modell mit dem angegebenen Spielzustand und den angegebenen Spielinformationen. [base=screen, info]

보호된 메소드들

메소드 설명
CreativePrimitive ( ) : Primitive

비공개 메소드들

메소드 설명
Draw ( GameTime time ) : void

메소드 상세

CreativePrimitive() 보호된 메소드

protected CreativePrimitive ( ) : Primitive
리턴 Knot3.Framework.Primitives.Primitive

RectangleModel() 공개 메소드

Erstellt ein neues 3D-Modell mit dem angegebenen Spielzustand und den angegebenen Spielinformationen. [base=screen, info]
public RectangleModel ( IScreen screen, Microsoft.Xna.Framework.Graphics.Texture2D texture, Parallelogram parallelogram, Microsoft.Xna.Framework.Vector3 position ) : System.Diagnostics.CodeAnalysis
screen IScreen
texture Microsoft.Xna.Framework.Graphics.Texture2D
parallelogram Knot3.Framework.Primitives.Parallelogram
position Microsoft.Xna.Framework.Vector3
리턴 System.Diagnostics.CodeAnalysis