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Load ( ) : void |
Loads the key bindings from disk.
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Save ( ) : void |
Saves the key bindings to disk.
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Show ( ) : void |
Shows the key binding window.
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메소드 | 설명 | |
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Awake ( ) : void |
Called by unity when component is created.
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OnDestroy ( ) : void |
Called by unity when component is destroyed.
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OnGUI ( ) : void |
Called by unity to draw the GUI.
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Update ( ) : void |
Called by unity every frame.
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메소드 | 설명 | |
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CentreWindow ( ) : void |
Centres the window on screen.
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KeyBinder ( ) : System | ||
RenderKeyBind ( string name, KeyCode currentBinding, Action |
Renders a key bind option.
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RenderWindow ( int id ) : void |
Renders the GUI window contents.
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UpdateInputLock ( ) : void |
Updates the input lock.
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