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설명 |
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CoGenerateMaterial ( string matPath, KSerializeMaterial sMat ) : IEnumerator |
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CoLoadSerializeMaterial ( ) : IEnumerator |
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ParseMaterialStr ( string materialTextureStr, Vector2 &tiling, Vector2 &offset ) : string |
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_SetMatColor ( Material mat, string colorPropName, string _colorStr ) : void |
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_SetMatRange ( Material mat, string propName, string propValue ) : void |
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_SetMatTex ( Material mat, string matPropName, Texture tex, Vector2 tiling, Vector2 offset ) : void |
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_SetMatVector ( Material mat, string propName, string propValue ) : void |
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