public static Populate ( int id = null, int achievementID = null, int questID = null, bool friendsOf = false, int start = null, int count = null, int startComments = null, int countComments = null, UnitOfWork work = null ) : EarningsViewModel |
id |
int |
The id of the player whose earnings should be returned |
achievementID |
int |
Use this to return earnings relating to the specified achievement |
questID |
int |
/// Use this to return earnings relating to the achievements that correspond
/// to the specified quest. This overrides the "achievementID" parameter.\
/// |
friendsOf |
bool |
Return earnings of players who are friends with the specified player instead? |
start |
int |
The zero-based index of the first earning to return |
count |
int |
How many earnings should be returned? |
startComments |
int |
The zero-based index of the first comment to be returned |
countComments |
int |
How many comments should be returned? |
work |
JustPressPlay.Models.Repositories.UnitOfWork |
The unit of work for DB access. If null, one will be created |
리턴 |
EarningsViewModel |
|