public static Populate ( int userID = null, int questID = null, bool achievementsEarned = null, bool inactiveAchievements = false, bool createPoints = null, bool explorePoints = null, bool learnPoints = null, bool socializePoints = null, int start = null, int count = null, String search = null, UnitOfWork work = null ) : AchievementsListViewModel |
userID |
int |
The id of a user for user-related searches |
questID |
int |
Use this to return only achievements related to a particular quest. |
achievementsEarned |
bool |
True for earned achievements, false for unearned, null for all. UserID required. |
inactiveAchievements |
bool |
Should inactive achievements be returned? Default is false. |
createPoints |
bool |
Require create points? |
explorePoints |
bool |
Require explore points? |
learnPoints |
bool |
Require learn points? |
socializePoints |
bool |
Require socialize points? |
start |
int |
|
count |
int |
|
search |
String |
A string for searching |
work |
JustPressPlay.Models.Repositories.UnitOfWork |
The unit of work for DB access. If null, one will be created. |
리턴 |
AchievementsListViewModel |
|