메소드 | 설명 | |
---|---|---|
Contour ( float threshold ) : long | ||
DC3D ( GraphicsDevice device, int Resolution, int size ) : System | ||
GenerateAt ( int x, int y, int z ) : void | ||
GenerateIndexAt ( int x, int y, int z ) : void |
메소드 | 설명 | |
---|---|---|
InitData ( ) : void |
public DC3D ( GraphicsDevice device, int Resolution, int size ) : System | ||
device | GraphicsDevice | |
Resolution | int | |
size | int | |
리턴 | System |
public GenerateIndexAt ( int x, int y, int z ) : void | ||
x | int | |
y | int | |
z | int | |
리턴 | void |