메소드 | 설명 | |
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BeamNode ( |
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GetMaterial ( int i ) : |
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OnRegisterSceneNode ( ) : void | ||
RecalculateBoundingBox ( ) : void | ||
Render ( ) : void |
메소드 | 설명 | |
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DrawQuad ( |
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getTargetAngle ( IrrlichtNETCP.Vector3D v, IrrlichtNETCP.Vector3D r ) : IrrlichtNETCP.Vector3D |
public BeamNode ( |
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parent | ||
mgr | ||
id | int | |
szBeam | string | |
리턴 | System |