C# 클래스 Invert.Core.GraphDesigner.Unity.CompilationProgress

상속: DiagramPlugin, IDesignerWindowEvents, ITaskProgressEvent, ICompileEvents
파일 보기 프로젝트 열기: InvertGames/uFrame.Editor

공개 메소드들

메소드 설명
AfterDrawDesignerWindow ( Rect windowRect ) : void
AfterDrawGraph ( Rect diagramRect ) : void
BeforeDrawGraph ( Rect diagramRect ) : void
DrawComplete ( ) : void
FileGenerated ( CodeFileGenerator generator ) : void
FileSkipped ( CodeFileGenerator codeFileGenerator ) : void
Initialize ( UFrameContainer container ) : void
PostCompile ( IGraphConfiguration configuration, IDataRecord compilingRecords ) : void
PreCompile ( IGraphConfiguration configuration, IDataRecord compilingRecords ) : void
ProcessInput ( ) : void
Progress ( float progress, string message, bool modal ) : void

메소드 상세

AfterDrawDesignerWindow() 공개 메소드

public AfterDrawDesignerWindow ( Rect windowRect ) : void
windowRect UnityEngine.Rect
리턴 void

AfterDrawGraph() 공개 메소드

public AfterDrawGraph ( Rect diagramRect ) : void
diagramRect UnityEngine.Rect
리턴 void

BeforeDrawGraph() 공개 메소드

public BeforeDrawGraph ( Rect diagramRect ) : void
diagramRect UnityEngine.Rect
리턴 void

DrawComplete() 공개 메소드

public DrawComplete ( ) : void
리턴 void

FileGenerated() 공개 메소드

public FileGenerated ( CodeFileGenerator generator ) : void
generator CodeFileGenerator
리턴 void

FileSkipped() 공개 메소드

public FileSkipped ( CodeFileGenerator codeFileGenerator ) : void
codeFileGenerator CodeFileGenerator
리턴 void

Initialize() 공개 메소드

public Initialize ( UFrameContainer container ) : void
container UFrameContainer
리턴 void

PostCompile() 공개 메소드

public PostCompile ( IGraphConfiguration configuration, IDataRecord compilingRecords ) : void
configuration IGraphConfiguration
compilingRecords IDataRecord
리턴 void

PreCompile() 공개 메소드

public PreCompile ( IGraphConfiguration configuration, IDataRecord compilingRecords ) : void
configuration IGraphConfiguration
compilingRecords IDataRecord
리턴 void

ProcessInput() 공개 메소드

public ProcessInput ( ) : void
리턴 void

Progress() 공개 메소드

public Progress ( float progress, string message, bool modal ) : void
progress float
message string
modal bool
리턴 void