메소드 | 설명 | |
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CreateHeader ( string texture, Color color ) : |
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DoTilebar ( string label ) : void | ||
DrawExpandableBox ( |
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DrawExpandableBox ( |
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FindClosestPoints ( Vector3 a, Vector3 b, Vector3 &pointA, Vector3 &pointB, int &indexA, int &indexB ) : void | ||
GetHighlighter ( string highlighter ) : |
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GetSkinTexture ( string name ) : |
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TestClosest ( Vector2 a, |
public static CreateHeader ( string texture, Color color ) : |
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texture | string | |
color | Color | |
리턴 |
public static DrawExpandableBox ( |
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rect | ||
style | ||
text | string | |
offset | ||
리턴 | void |
public static DrawExpandableBox ( |
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rect | ||
style | ||
text | string | |
offset | float | |
리턴 | void |
public static FindClosestPoints ( Vector3 a, Vector3 b, Vector3 &pointA, Vector3 &pointB, int &indexA, int &indexB ) : void | ||
a | Vector3 | |
b | Vector3 | |
pointA | Vector3 | |
pointB | Vector3 | |
indexA | int | |
indexB | int | |
리턴 | void |
public static GetHighlighter ( string highlighter ) : |
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highlighter | string | |
리턴 |
public static GetSkinTexture ( string name ) : |
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name | string | |
리턴 |
public static TestClosest ( Vector2 a, |
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a | Vector2 | |
b | ||
리턴 | Vector3 |