프로퍼티 | 타입 | 설명 | |
---|---|---|---|
levelInfo | LevelInfo |
메소드 | 설명 | |
---|---|---|
Goal ( ) : void | ||
InitializeUI ( ) : void | ||
Lose ( ) : void | ||
Pause ( ) : void | ||
Play ( ) : void | ||
RestartGame ( ) : void | ||
ReturnToLevelSelection ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
EndGame ( ) : void | ||
ForceEndGame ( ) : void | ||
IsBossJailed ( ) : bool | ||
IsEveryTotemOnPlace ( ) : bool | ||
OnGameStateChanged ( ) : void | ||
OnTotemsSet ( ) : void | ||
PlayEndSequence ( GameResults results ) : void | ||
Start ( ) : void | ||
StartGame ( ) : void | ||
StartPlanning ( ) : void |