메소드 | 설명 | |
---|---|---|
Initialize ( ) : void | ||
PreparePlayerDevice ( PlayerIndex playerIndex ) : IAsyncSaveDevice | ||
PrepareSharedDevice ( ) : void | ||
StorageManager ( Application application ) : System | ||
Update ( |
public PreparePlayerDevice ( PlayerIndex playerIndex ) : IAsyncSaveDevice | ||
playerIndex | PlayerIndex | |
리턴 | IAsyncSaveDevice |
public StorageManager ( Application application ) : System | ||
application | Application | |
리턴 | System |
public Update ( |
||
gameTime | ||
리턴 | void |