메소드 | 설명 | |
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BeginDraw ( |
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Draw ( |
Draws a frame
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EndDraw ( |
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Initialize ( ) : void |
Initializes the layer
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Layer ( |
public BeginDraw ( |
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gameTime | ||
리턴 | void |
public Draw ( |
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gameTime | ||
리턴 | void |
public EndDraw ( |
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gameTime | ||
리턴 | void |
public Layer ( |
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gameState | ||
리턴 | System |