C# 클래스 ITimeU.Models.Entities

No Metadata Documentation available.
상속: ObjectContext
파일 보기 프로젝트 열기: heinek/ITimeU 1 사용 예제들

공개 메소드들

메소드 설명
AddToAthleteClasses ( AthleteClass athleteClass ) : void

Deprecated Method for adding a new object to the AthleteClasses EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToAthletes ( Athlete athlete ) : void

Deprecated Method for adding a new object to the Athletes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToCheckpointOrders ( CheckpointOrder checkpointOrder ) : void

Deprecated Method for adding a new object to the CheckpointOrders EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToCheckpoints ( Checkpoint checkpoint ) : void

Deprecated Method for adding a new object to the Checkpoints EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToClubs ( Club club ) : void

Deprecated Method for adding a new object to the Clubs EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToEvents ( Event @event ) : void

Deprecated Method for adding a new object to the Events EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToRaceAthletes ( RaceAthlete raceAthlete ) : void

Deprecated Method for adding a new object to the RaceAthletes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToRaceIntermediates ( RaceIntermediate raceIntermediate ) : void

Deprecated Method for adding a new object to the RaceIntermediates EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToRaces ( Race race ) : void

Deprecated Method for adding a new object to the Races EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToRuntimes ( Runtime runtime ) : void

Deprecated Method for adding a new object to the Runtimes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToTimers ( Timer timer ) : void

Deprecated Method for adding a new object to the Timers EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

Entities ( ) : System

Initializes a new Entities object using the connection string found in the 'Entities' section of the application configuration file.

Entities ( System.Data.EntityClient.EntityConnection connection ) : System

Initialize a new Entities object.

Entities ( string connectionString ) : System

Initialize a new Entities object.

비공개 메소드들

메소드 설명
OnContextCreated ( ) : void

메소드 상세

AddToAthleteClasses() 공개 메소드

Deprecated Method for adding a new object to the AthleteClasses EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToAthleteClasses ( AthleteClass athleteClass ) : void
athleteClass AthleteClass
리턴 void

AddToAthletes() 공개 메소드

Deprecated Method for adding a new object to the Athletes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToAthletes ( Athlete athlete ) : void
athlete Athlete
리턴 void

AddToCheckpointOrders() 공개 메소드

Deprecated Method for adding a new object to the CheckpointOrders EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToCheckpointOrders ( CheckpointOrder checkpointOrder ) : void
checkpointOrder CheckpointOrder
리턴 void

AddToCheckpoints() 공개 메소드

Deprecated Method for adding a new object to the Checkpoints EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToCheckpoints ( Checkpoint checkpoint ) : void
checkpoint Checkpoint
리턴 void

AddToClubs() 공개 메소드

Deprecated Method for adding a new object to the Clubs EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToClubs ( Club club ) : void
club Club
리턴 void

AddToEvents() 공개 메소드

Deprecated Method for adding a new object to the Events EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToEvents ( Event @event ) : void
@event Event
리턴 void

AddToRaceAthletes() 공개 메소드

Deprecated Method for adding a new object to the RaceAthletes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToRaceAthletes ( RaceAthlete raceAthlete ) : void
raceAthlete RaceAthlete
리턴 void

AddToRaceIntermediates() 공개 메소드

Deprecated Method for adding a new object to the RaceIntermediates EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToRaceIntermediates ( RaceIntermediate raceIntermediate ) : void
raceIntermediate RaceIntermediate
리턴 void

AddToRaces() 공개 메소드

Deprecated Method for adding a new object to the Races EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToRaces ( Race race ) : void
race Race
리턴 void

AddToRuntimes() 공개 메소드

Deprecated Method for adding a new object to the Runtimes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToRuntimes ( Runtime runtime ) : void
runtime Runtime
리턴 void

AddToTimers() 공개 메소드

Deprecated Method for adding a new object to the Timers EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToTimers ( Timer timer ) : void
timer Timer
리턴 void

Entities() 공개 메소드

Initializes a new Entities object using the connection string found in the 'Entities' section of the application configuration file.
public Entities ( ) : System
리턴 System

Entities() 공개 메소드

Initialize a new Entities object.
public Entities ( System.Data.EntityClient.EntityConnection connection ) : System
connection System.Data.EntityClient.EntityConnection
리턴 System

Entities() 공개 메소드

Initialize a new Entities object.
public Entities ( string connectionString ) : System
connectionString string
리턴 System