메소드 | 설명 | |
---|---|---|
ItemForm ( GameVersion version, |
메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
메소드 | 설명 | |
---|---|---|
GetEntry ( uint ptr ) : |
||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
buttonGenerateHtml_Click ( object sender, |
||
buttonGenerateText_Click ( object sender, |
||
listBox1_SelectedIndexChanged ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public ItemForm ( GameVersion version, |
||
version | GameVersion | |
itemDat | ||
TSS | ||
skills | T8BTSK | |
enemies | T8BTEMST | |
cookdat | COOKDAT | |
locations | WRLDDAT | |
리턴 | System |