프로퍼티 | 타입 | 설명 | |
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OnComplete | System.Action |
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OnEnd | System.Action |
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assetType | Type | ||
async | bool | ||
data | object | ||
head | object | ||
index | int | ||
isAdditive | bool | ||
isLoadFromCacheOrDownload | bool | ||
isNormal | bool | ||
priority | int | ||
userData | object |
메소드 | 설명 | |
---|---|---|
CRequest ( ) : System |
Request
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CRequest ( string relativeUrl ) : System |
加载请求
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CRequest ( string relativeUrl, string assetName, Type assetType ) : System |
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DispatchComplete ( ) : void | ||
DispatchEnd ( ) : void | ||
Dispose ( ) : void | ||
GetUDKeyURL ( |
获取key URL
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public CRequest ( string relativeUrl, string assetName, Type assetType ) : System | ||
relativeUrl | string | |
assetName | string | 加载的资源名 |
assetType | Type | 资源类型,默认为GameObject |
리턴 | System |