C# 클래스 Hudl.FFmpeg.ResourceManagement

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공개 메소드들

메소드 설명
IsMonoRuntime ( ) : bool

This usually is considered poor programming style to need to have dependent processing based on runtime, however to implement timeout logic and work around existing issues with mono it is necessary. workaround(s) 1. workaround for a bug in the mono process when attempting to read async from console output events - link http://mono.1490590.n4.nabble.com/System-Diagnostic-Process-and-event-handlers-td3246096.html

메소드 상세

IsMonoRuntime() 공개 정적인 메소드

This usually is considered poor programming style to need to have dependent processing based on runtime, however to implement timeout logic and work around existing issues with mono it is necessary. workaround(s) 1. workaround for a bug in the mono process when attempting to read async from console output events - link http://mono.1490590.n4.nabble.com/System-Diagnostic-Process-and-event-handlers-td3246096.html
public static IsMonoRuntime ( ) : bool
리턴 bool