프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_asset | HEU_HoudiniAsset | ||
_assetPath | string | ||
_buildResult | bool | ||
_buildType | BuildType | ||
_forceSessionID | long | ||
_position | Vector3 |
메소드 | 설명 | |
---|---|---|
CompleteTask ( TaskResult result ) : void | ||
DoTask ( ) : void | ||
GetTaskSession ( ) : HEU_SessionBase | ||
KillTask ( ) : void |
메소드 | 설명 | |
---|---|---|
CookCompletedCallback ( HoudiniEngineUnity.HEU_CookedEventData cookedEventData ) : void | ||
CookCompletedCallback ( HEU_HoudiniAsset asset, bool bSuccess, List outputs ) : void | ||
CookCompletedCallback ( HoudiniEngineUnity.HEU_ReloadEventData reloadEventData ) : void |