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CheckForErrorOnCall ( int returnCode ) : bool |
Prints useful error/warning messages based on error codes returned from the functions in this class
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MicStartStream ( bool keepData, bool previewOnDevice ) : int |
Call this to start receiving data from a microphone. Then, each frame, call MicGetFrame.
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MicStopRecording ( ) : string |
Finishes writing the file recording started with MicStartRecording.
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MicDestroy ( ) : int | ||
MicGetDefaultBufferSize ( ) : int | ||
MicGetDefaultNumChannels ( ) : int | ||
MicGetFrame ( float buffer, int length, int numchannels ) : int | ||
MicInitializeCustomRate ( int category, int samplerate ) : int | ||
MicInitializeDefault ( int category ) : int | ||
MicPause ( ) : int | ||
MicResume ( ) : int | ||
MicSetGain ( float g ) : int | ||
MicStartRecording ( string filename, bool previewOnDevice ) : int | ||
MicStartStream ( bool keepData, bool previewOnDevice, LiveMicCallback micsignal ) : int | ||
MicStopRecording ( StringBuilder sb ) : void | ||
MicStopStream ( ) : int |
public static CheckForErrorOnCall ( int returnCode ) : bool | ||
returnCode | int | An error code returned by another function in this class |
리턴 | bool |
public static MicStartStream ( bool keepData, bool previewOnDevice ) : int | ||
keepData | bool | If true, all data will stay in the queue, if the client code is running behind. This can lead to significant audio lag, so is not appropriate for low-latency situations like reall-time voice chat. |
previewOnDevice | bool | If true, the audio from the microphone will be played through your speakers. |
리턴 | int |