메소드 | 설명 | |
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Dispose ( ) : void | ||
ForceSnapshot ( ) : void | ||
ObjectMapReader ( string filename ) : System | ||
Read ( ) : void | ||
Read ( IProgressListener progress ) : void | ||
WaitForHeapShot ( int timeout ) : bool |
메소드 | 설명 | |
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AddShot ( HeapSnapshot shot ) : void | ||
ObjectMapReader ( ) : System | ||
ReadGcEvent ( |
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ReadLogFile ( IProgressListener progress ) : void | ||
ReadLogFileChunk_Object ( |
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ReadLogFileChunk_Type ( |
public ObjectMapReader ( string filename ) : System | ||
filename | string | |
리턴 | System |