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PlayerSpawn ( ) : System |
Initializes a new instance of the PlayerSpawn class.
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Read ( |
Reads the Player Spawn meta chunk info from the map MemoryStream. map.BR.BaseStream.Position must be set to start of chunk data. PlayerSpawn scnr offst = 256 PlayerSpawn chunk size = 52
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Write ( |
Writes the Player Spawn meta chunk info to the map MemoryStream. PlayerSpawn scnr offst = 256 PlayerSpawn chunk size = 52
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