C# 클래스 Habanero.Faces.Win.BOEditorControlWin

A Control for Editing/Viewing an IBusinessObject.
상속: UserControlWin, IBOPanelEditorControl
파일 보기 프로젝트 열기: Chillisoft/habanero.faces 1 사용 예제들

공개 메소드들

메소드 설명
ApplyChangesToBusinessObject ( ) : void

Applies any changes that have occured in any of the Controls on this control's to their related Properties on the Business Object.

BOEditorControlWin ( IClassDef classDef ) : System

The Constructor for the BOEditorControlWin which passes in the classDef for the IBusinessObject and this control will be built using the default UIDef and the IControlFactory from the GlobalUIRegistry.ControlFactory is used to defined the User Interface for the IBusinessObject

BOEditorControlWin ( IControlFactory controlFactory, IClassDef classDef, string uiDefName ) : System

The Constructor for the BOEditorControlWin which passes in the classDef for the IBusinessObject and the uiDefName that is used to defined the User Interface for the IBusinessObject

보호된 메소드들

메소드 설명
SetEnableState ( ) : void

Sets the forms enabled state.

메소드 상세

ApplyChangesToBusinessObject() 공개 메소드

Applies any changes that have occured in any of the Controls on this control's to their related Properties on the Business Object.
public ApplyChangesToBusinessObject ( ) : void
리턴 void

BOEditorControlWin() 공개 메소드

The Constructor for the BOEditorControlWin which passes in the classDef for the IBusinessObject and this control will be built using the default UIDef and the IControlFactory from the GlobalUIRegistry.ControlFactory is used to defined the User Interface for the IBusinessObject
public BOEditorControlWin ( IClassDef classDef ) : System
classDef IClassDef The for the that will be edited by this control
리턴 System

BOEditorControlWin() 공개 메소드

The Constructor for the BOEditorControlWin which passes in the classDef for the IBusinessObject and the uiDefName that is used to defined the User Interface for the IBusinessObject
public BOEditorControlWin ( IControlFactory controlFactory, IClassDef classDef, string uiDefName ) : System
controlFactory IControlFactory The control factory which is used to create the Controls on this form.
classDef IClassDef The for the that will be edited by this control
uiDefName string The user interface defined in the that will be used to Build this control
리턴 System

SetEnableState() 보호된 메소드

Sets the forms enabled state.
protected SetEnableState ( ) : void
리턴 void