메소드 | 설명 | |
---|---|---|
FindGazeProjection ( System.Vector2 gazePoint, System.Vector2 joystickDelta, Vector3 &shootCoord, Vector3 &shootCoordSnap, Vector3 &shootMissileCoord, GTA.Ped &ped, System.Entity &missileTarget ) : void | ||
GazeProjector ( |
메소드 | 설명 | |
---|---|---|
ProcessMissileLock ( System.Entity target ) : void |
public FindGazeProjection ( System.Vector2 gazePoint, System.Vector2 joystickDelta, Vector3 &shootCoord, Vector3 &shootCoordSnap, Vector3 &shootMissileCoord, GTA.Ped &ped, System.Entity &missileTarget ) : void | ||
gazePoint | System.Vector2 | |
joystickDelta | System.Vector2 | |
shootCoord | Vector3 | |
shootCoordSnap | Vector3 | |
shootMissileCoord | Vector3 | |
ped | GTA.Ped | |
missileTarget | System.Entity | |
리턴 | void |
public GazeProjector ( |
||
settings | ||
리턴 | System |