C# 클래스 Gruppe22.Client.SimpleStats

상속: UIElement, Backend.IHandleEvent
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공개 메소드들

메소드 설명
Draw ( GameTime gameTime ) : void

Refresh display of actor data

OnMouseDown ( int button ) : bool
SimpleStats ( Backend parent, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Content.ContentManager content, Rectangle displayRect, Backend actor ) : System

Constructor

Update ( GameTime gameTime ) : void

React to changes in character stats

메소드 상세

Draw() 공개 메소드

Refresh display of actor data
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
리턴 void

OnMouseDown() 공개 메소드

public OnMouseDown ( int button ) : bool
button int
리턴 bool

SimpleStats() 공개 메소드

Constructor
public SimpleStats ( Backend parent, SpriteBatch spriteBatch, Microsoft.Xna.Framework.Content.ContentManager content, Rectangle displayRect, Backend actor ) : System
parent Backend
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
displayRect Microsoft.Xna.Framework.Rectangle
actor Backend
리턴 System

Update() 공개 메소드

React to changes in character stats
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
리턴 void