프로퍼티 | 타입 | 설명 | |
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_font |
메소드 | 설명 | |
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CharacterWindow ( Backend parent, |
Constructor
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Draw ( |
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HandleEvent ( bool DownStream, Backend eventID ) : void | ||
OnMouseDown ( int button ) : bool |
메소드 | 설명 | |
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_RefreshSkills ( ) : void | ||
_UpdateSelection ( ) : void | ||
_drawTab ( int pos, string text ) : void |
public CharacterWindow ( Backend parent, |
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parent | Backend | |
spriteBatch | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
displayRect | ||
actor | Backend | |
리턴 | System |
public Draw ( |
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gameTime | ||
리턴 | void |
public HandleEvent ( bool DownStream, Backend eventID ) : void | ||
DownStream | bool | |
eventID | Backend | |
리턴 | void |