C# 클래스 GridViewer.FormMain

파일 보기 프로젝트 열기: bitzhuwei/CSharpGL 1 사용 예제들

공개 메소드들

메소드 설명
FormMain ( ) : CSharpGL

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

清理所有正在使用的资源。

비공개 메소드들

메소드 설명
Application_Idle ( object sender, EventArgs e ) : void
CreateWellList ( SimulationInputData inputData, CatesianGrid grid ) : LabelRenderer>>.List
DumpTreeNode ( SceneObject obj ) : TreeNode
FormMain_Load ( object sender, EventArgs e ) : void
GetCatesianGridObj ( CatesianGrid grid, List gridProperties, string fileName ) : SceneObject
GetWellObjects ( SimulationInputData inputData, CatesianGrid grid, string fileName ) : SceneObject[]
InitializeComponent ( ) : void

设计器支持所需的方法 - 不要 使用代码编辑器修改此方法的内容。

LoadEclInputData ( String fileName ) : SimulationInputData
PropertyGrid_PropertyValueChanged ( object s, PropertyValueChangedEventArgs e ) : void
UpdateCatesianGrid ( CatesianGrid grid, GridBlockProperty property ) : void
UpdateCurrentNode ( TreeNode node ) : bool
adjustCameraToolStripMenuItem_Click ( object sender, EventArgs e ) : void

move camera to focus on selected scene object again.

btnApply_Click ( object sender, EventArgs e ) : void
deleteToolStripMenuItem_Click ( object sender, EventArgs e ) : void
lblTimerEnabled_Click ( object sender, EventArgs e ) : void
mniLoadECLGrid_Click ( object sender, EventArgs e ) : void
objectsTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
propertyGrid1_PropertyValueChanged ( object s, PropertyValueChangedEventArgs e ) : void
sceneToolStripMenuItem_Click ( object sender, EventArgs e ) : void
scientificCanvasMenuItem_Click ( object sender, EventArgs e ) : void
timer1_Tick ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

清理所有正在使用的资源。
protected Dispose ( bool disposing ) : void
disposing bool 如果应释放托管资源,为 true;否则为 false。
리턴 void

FormMain() 공개 메소드

public FormMain ( ) : CSharpGL
리턴 CSharpGL