메소드 | 설명 | |
---|---|---|
Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void | ||
LuminanceTest ( IKernel kernel, Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice device ) : System.Numerics | ||
Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void |
메소드 | 설명 | |
---|---|---|
BeginTransitionOn ( ) : void |
public Draw ( Microsoft.Xna.Framework.GameTime gameTime ) : void | ||
gameTime | Microsoft.Xna.Framework.GameTime | |
리턴 | void |
public LuminanceTest ( IKernel kernel, Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice device ) : System.Numerics | ||
kernel | IKernel | |
content | Microsoft.Xna.Framework.Content.ContentManager | |
device | GraphicsDevice | |
리턴 | System.Numerics |
public Update ( Microsoft.Xna.Framework.GameTime gameTime ) : void | ||
gameTime | Microsoft.Xna.Framework.GameTime | |
리턴 | void |