C# 클래스 Goedel.Mesh.PasswordEntry

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공개 메소드들

메소드 설명
DeserializeToken ( JSONReader JSONReader, string Tag ) : void

Having read a tag, process the corresponding value data.

From ( byte _Data ) : PasswordEntry

Create a new instance from untagged byte input. i.e. {... data ... }

From ( string _Input ) : PasswordEntry

Create a new instance from untagged string input. i.e. {... data ... }

FromTagged ( JSONReader JSONReader ) : PasswordEntry

Deserialize a tagged stream

FromTagged ( byte _Data ) : PasswordEntry

Create a new instance from tagged byte input. i.e. { "PasswordEntry" : {... data ... } }

FromTagged ( string _Input ) : PasswordEntry

Create a new instance from tagged string input. i.e. { "PasswordEntry" : {... data ... } }

PasswordEntry ( ) : System

Default Constructor

PasswordEntry ( JSONReader JSONReader ) : System

Initialize class from JSONReader stream.

PasswordEntry ( string _String ) : System

Initialize class from a JSON encoded class.

PasswordEntry ( string Site, string Username, string Password ) : System

Create a password entry from a Site/Username/Password tripple.

Serialize ( Writer Writer, bool wrap, bool &first ) : void

Serialize this object to the specified output stream.

SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.

Tag ( ) : string

Tag identifying this class.

메소드 상세

DeserializeToken() 공개 메소드

Having read a tag, process the corresponding value data.
public DeserializeToken ( JSONReader JSONReader, string Tag ) : void
JSONReader JSONReader The input stream
Tag string The tag
리턴 void

From() 공개 정적인 메소드

Create a new instance from untagged byte input. i.e. {... data ... }
public static From ( byte _Data ) : PasswordEntry
_Data byte The input data.
리턴 PasswordEntry

From() 공개 정적인 메소드

Create a new instance from untagged string input. i.e. {... data ... }
public static From ( string _Input ) : PasswordEntry
_Input string The input data.
리턴 PasswordEntry

FromTagged() 공개 정적인 메소드

Deserialize a tagged stream
public static FromTagged ( JSONReader JSONReader ) : PasswordEntry
JSONReader JSONReader The input stream
리턴 PasswordEntry

FromTagged() 공개 정적인 메소드

Create a new instance from tagged byte input. i.e. { "PasswordEntry" : {... data ... } }
public static FromTagged ( byte _Data ) : PasswordEntry
_Data byte The input data.
리턴 PasswordEntry

FromTagged() 공개 정적인 메소드

Create a new instance from tagged string input. i.e. { "PasswordEntry" : {... data ... } }
public static FromTagged ( string _Input ) : PasswordEntry
_Input string The input data.
리턴 PasswordEntry

PasswordEntry() 공개 메소드

Default Constructor
public PasswordEntry ( ) : System
리턴 System

PasswordEntry() 공개 메소드

Initialize class from JSONReader stream.
public PasswordEntry ( JSONReader JSONReader ) : System
JSONReader JSONReader Input stream
리턴 System

PasswordEntry() 공개 메소드

Initialize class from a JSON encoded class.
public PasswordEntry ( string _String ) : System
_String string Input string
리턴 System

PasswordEntry() 공개 메소드

Create a password entry from a Site/Username/Password tripple.
public PasswordEntry ( string Site, string Username, string Password ) : System
Site string Site at which this entry is to be used.
Username string Username
Password string Password
리턴 System

Serialize() 공개 메소드

Serialize this object to the specified output stream.
public Serialize ( Writer Writer, bool wrap, bool &first ) : void
Writer Writer Output stream
wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
first bool If true, item is the first entry in a list.
리턴 void

SerializeX() 공개 메소드

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.
public SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void
_Writer Writer Output stream
_wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
_first bool If true, item is the first entry in a list.
리턴 void

Tag() 공개 메소드

Tag identifying this class.
public Tag ( ) : string
리턴 string