C# 클래스 Goedel.Mesh.CreateResponse

Reports the success or failure of a Create transaction.
상속: MeshResponse
파일 보기 프로젝트 열기: hallambaker/Mathematical-Mesh 1 사용 예제들

공개 메소드들

메소드 설명
CreateResponse ( ) : System

Default Constructor

CreateResponse ( JSONReader JSONReader ) : System

Initialize class from JSONReader stream.

CreateResponse ( string _String ) : System

Initialize class from a JSON encoded class.

DeserializeToken ( JSONReader JSONReader, string Tag ) : void

Having read a tag, process the corresponding value data.

From ( byte _Data ) : CreateResponse

Create a new instance from untagged byte input. i.e. {... data ... }

From ( string _Input ) : CreateResponse

Create a new instance from untagged string input. i.e. {... data ... }

FromTagged ( JSONReader JSONReader ) : CreateResponse

Deserialize a tagged stream

FromTagged ( byte _Data ) : CreateResponse

Create a new instance from tagged byte input. i.e. { "CreateResponse" : {... data ... } }

FromTagged ( string _Input ) : CreateResponse

Create a new instance from tagged string input. i.e. { "CreateResponse" : {... data ... } }

Serialize ( Writer Writer, bool wrap, bool &first ) : void

Serialize this object to the specified output stream.

SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.

Tag ( ) : string

Tag identifying this class.

메소드 상세

CreateResponse() 공개 메소드

Default Constructor
public CreateResponse ( ) : System
리턴 System

CreateResponse() 공개 메소드

Initialize class from JSONReader stream.
public CreateResponse ( JSONReader JSONReader ) : System
JSONReader JSONReader Input stream
리턴 System

CreateResponse() 공개 메소드

Initialize class from a JSON encoded class.
public CreateResponse ( string _String ) : System
_String string Input string
리턴 System

DeserializeToken() 공개 메소드

Having read a tag, process the corresponding value data.
public DeserializeToken ( JSONReader JSONReader, string Tag ) : void
JSONReader JSONReader The input stream
Tag string The tag
리턴 void

From() 공개 정적인 메소드

Create a new instance from untagged byte input. i.e. {... data ... }
public static From ( byte _Data ) : CreateResponse
_Data byte The input data.
리턴 CreateResponse

From() 공개 정적인 메소드

Create a new instance from untagged string input. i.e. {... data ... }
public static From ( string _Input ) : CreateResponse
_Input string The input data.
리턴 CreateResponse

FromTagged() 공개 정적인 메소드

Deserialize a tagged stream
public static FromTagged ( JSONReader JSONReader ) : CreateResponse
JSONReader JSONReader The input stream
리턴 CreateResponse

FromTagged() 공개 정적인 메소드

Create a new instance from tagged byte input. i.e. { "CreateResponse" : {... data ... } }
public static FromTagged ( byte _Data ) : CreateResponse
_Data byte The input data.
리턴 CreateResponse

FromTagged() 공개 정적인 메소드

Create a new instance from tagged string input. i.e. { "CreateResponse" : {... data ... } }
public static FromTagged ( string _Input ) : CreateResponse
_Input string The input data.
리턴 CreateResponse

Serialize() 공개 메소드

Serialize this object to the specified output stream.
public Serialize ( Writer Writer, bool wrap, bool &first ) : void
Writer Writer Output stream
wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
first bool If true, item is the first entry in a list.
리턴 void

SerializeX() 공개 메소드

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.
public SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void
_Writer Writer Output stream
_wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
_first bool If true, item is the first entry in a list.
리턴 void

Tag() 공개 메소드

Tag identifying this class.
public Tag ( ) : string
리턴 string