C# 클래스 Glyma.Powershell.Update.v1_5_0_r4.MappingTool.Node

상속: INotifyPropertyChanging, INotifyPropertyChanged
파일 보기 프로젝트 열기: chris-tomich/Glyma

Private Properties

프로퍼티 타입 설명
OnCreated void
OnCreatedByChanged void
OnCreatedByChanging void
OnCreatedChanged void
OnCreatedChanging void
OnDomainUidChanged void
OnDomainUidChanging void
OnLoaded void
OnModifiedByChanged void
OnModifiedByChanging void
OnModifiedChanged void
OnModifiedChanging void
OnNodeOriginalIdChanged void
OnNodeOriginalIdChanging void
OnNodeTypeUidChanged void
OnNodeTypeUidChanging void
OnNodeUidChanged void
OnNodeUidChanging void
OnRootMapUidChanged void
OnRootMapUidChanging void
OnValidate void
attach_Descriptors void
attach_Metadatas void
attach_Metadatas1 void
attach_Nodes void
attach_Relationships void
detach_Descriptors void
detach_Metadatas void
detach_Metadatas1 void
detach_Nodes void
detach_Relationships void

공개 메소드들

메소드 설명
Node ( ) : System.Data.Linq

보호된 메소드들

메소드 설명
SendPropertyChanged ( String propertyName ) : void
SendPropertyChanging ( ) : void

비공개 메소드들

메소드 설명
OnCreated ( ) : void
OnCreatedByChanged ( ) : void
OnCreatedByChanging ( string value ) : void
OnCreatedChanged ( ) : void
OnCreatedChanging ( System value ) : void
OnDomainUidChanged ( ) : void
OnDomainUidChanging ( System value ) : void
OnLoaded ( ) : void
OnModifiedByChanged ( ) : void
OnModifiedByChanging ( string value ) : void
OnModifiedChanged ( ) : void
OnModifiedChanging ( System value ) : void
OnNodeOriginalIdChanged ( ) : void
OnNodeOriginalIdChanging ( string value ) : void
OnNodeTypeUidChanged ( ) : void
OnNodeTypeUidChanging ( System value ) : void
OnNodeUidChanged ( ) : void
OnNodeUidChanging ( System value ) : void
OnRootMapUidChanged ( ) : void
OnRootMapUidChanging ( System value ) : void
OnValidate ( System action ) : void
attach_Descriptors ( Descriptor entity ) : void
attach_Metadatas ( Metadata entity ) : void
attach_Metadatas1 ( Metadata entity ) : void
attach_Nodes ( Node entity ) : void
attach_Relationships ( Relationship entity ) : void
detach_Descriptors ( Descriptor entity ) : void
detach_Metadatas ( Metadata entity ) : void
detach_Metadatas1 ( Metadata entity ) : void
detach_Nodes ( Node entity ) : void
detach_Relationships ( Relationship entity ) : void

메소드 상세

Node() 공개 메소드

public Node ( ) : System.Data.Linq
리턴 System.Data.Linq

SendPropertyChanged() 보호된 메소드

protected SendPropertyChanged ( String propertyName ) : void
propertyName String
리턴 void

SendPropertyChanging() 보호된 메소드

protected SendPropertyChanging ( ) : void
리턴 void