C# 클래스 GlueViewOfficialPlugins.States.StateSaveControl

상속: System.Windows.Forms.UserControl
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Private Properties

프로퍼티 타입 설명
AddComboBoxIfStatesExist void
AddComboBoxIfStatesExist void
AddComboBoxIfStatesExist void
Clear void
ControlAtIndex StateCategoryControl
InitializeComponent void
RefreshStates void
SetTextIfContainsState void

공개 메소드들

메소드 설명
ApplyInterpolateToState ( object firstStateUncasted, object secondStateUncasted, float time, InterpolationType interpolationType, Easing easing ) : void
StateSaveControl ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
AddComboBoxIfStatesExist ( StateSaveCategory category ) : void
AddComboBoxIfStatesExist ( string name, List states ) : void
AddComboBoxIfStatesExist ( string name, List states, string categoryName ) : void
Clear ( ) : void
ControlAtIndex ( int index ) : StateCategoryControl
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RefreshStates ( object sender, EventArgs e ) : void
SetTextIfContainsState ( ComboBox comboBox, string stateName ) : void

메소드 상세

ApplyInterpolateToState() 공개 메소드

public ApplyInterpolateToState ( object firstStateUncasted, object secondStateUncasted, float time, InterpolationType interpolationType, Easing easing ) : void
firstStateUncasted object
secondStateUncasted object
time float
interpolationType InterpolationType
easing Easing
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

StateSaveControl() 공개 메소드

public StateSaveControl ( ) : System
리턴 System