C# 클래스 Glare.Plane3

A Vector3d normal with a Length distance from origin.
파일 보기 프로젝트 열기: Burton-Radons/Alexandria 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Distance Length
Normal Vector3d

공개 메소드들

메소드 설명
Intersect ( Plane3 b, Plane3 c ) : System.Vector3

Get the intersection point between the three planes.

Intersect ( Plane3 &b, Plane3 &c, System.Vector3 &result ) : void

Get the intersection point between the three planes.

NormalizeInPlace ( ) : void

Normalize the Plane3 in place.

Plane3 ( Double normalX, Double normalY, Double normalZ, Length distance ) : System

Initialise the Plane3.

Plane3 ( Vector3d normal, Length distance ) : System

Initialise the Plane3.

메소드 상세

Intersect() 공개 메소드

Get the intersection point between the three planes.
public Intersect ( Plane3 b, Plane3 c ) : System.Vector3
b Plane3
c Plane3
리턴 System.Vector3

Intersect() 공개 메소드

Get the intersection point between the three planes.
public Intersect ( Plane3 &b, Plane3 &c, System.Vector3 &result ) : void
b Plane3
c Plane3
result System.Vector3
리턴 void

NormalizeInPlace() 공개 메소드

Normalize the Plane3 in place.
public NormalizeInPlace ( ) : void
리턴 void

Plane3() 공개 메소드

Initialise the Plane3.
public Plane3 ( Double normalX, Double normalY, Double normalZ, Length distance ) : System
normalX Double
normalY Double
normalZ Double
distance Length
리턴 System

Plane3() 공개 메소드

Initialise the Plane3.
public Plane3 ( Vector3d normal, Length distance ) : System
normal Vector3d
distance Length
리턴 System

프로퍼티 상세

Distance 공개적으로 프로퍼티

Get or set the distance from origin.
public Length Distance
리턴 Length

Normal 공개적으로 프로퍼티

Get or set the direction of the Plane3.
public Vector3d Normal
리턴 Vector3d