프로퍼티 | 타입 | 설명 | |
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Distance | Length | ||
Normal | Vector3d |
메소드 | 설명 | |
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Intersect ( Plane3 b, Plane3 c ) : System.Vector3 |
Get the intersection point between the three planes.
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Intersect ( Plane3 &b, Plane3 &c, System.Vector3 &result ) : void |
Get the intersection point between the three planes.
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NormalizeInPlace ( ) : void |
Normalize the Plane3 in place.
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Plane3 ( Double normalX, Double normalY, Double normalZ, Length distance ) : System |
Initialise the Plane3.
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Plane3 ( Vector3d normal, Length distance ) : System |
Initialise the Plane3.
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public Intersect ( Plane3 b, Plane3 c ) : System.Vector3 | ||
b | Plane3 | |
c | Plane3 | |
리턴 | System.Vector3 |
public Intersect ( Plane3 &b, Plane3 &c, System.Vector3 &result ) : void | ||
b | Plane3 | |
c | Plane3 | |
result | System.Vector3 | |
리턴 | void |
public Plane3 ( Double normalX, Double normalY, Double normalZ, Length distance ) : System | ||
normalX | Double | |
normalY | Double | |
normalZ | Double | |
distance | Length | |
리턴 | System |
public Plane3 ( Vector3d normal, Length distance ) : System | ||
normal | Vector3d | |
distance | Length | |
리턴 | System |