메소드 | 설명 | |
---|---|---|
HeightTerrainComponent ( PlanarTerrain terrain ) : System | ||
HeightTerrainComponent ( PlanarTerrain terrain, System.Text.Format format ) : System | ||
OnBlockAdded ( PlanarTerrainBlock block ) : void | ||
SetTexture ( PlanarTerrainBlock block, Texture2D value ) : void |
public HeightTerrainComponent ( PlanarTerrain terrain ) : System | ||
terrain | PlanarTerrain | |
리턴 | System |
public HeightTerrainComponent ( PlanarTerrain terrain, System.Text.Format format ) : System | ||
terrain | PlanarTerrain | |
format | System.Text.Format | |
리턴 | System |
public OnBlockAdded ( PlanarTerrainBlock block ) : void | ||
block | PlanarTerrainBlock | |
리턴 | void |
public SetTexture ( PlanarTerrainBlock block, Texture2D value ) : void | ||
block | PlanarTerrainBlock | |
value | Texture2D | |
리턴 | void |