메소드 | 설명 | |
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Load ( AssetLoader loader ) : Asset |
Load the DDS file.
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LoadMatch ( AssetLoader loader ) : LoadMatchStrength |
Match the loader context to the format.
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Save ( Asset asset, |
Save the asset.
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Save ( Texture texture, |
Save the texture to the file.
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SaveCheck ( Asset resource ) : SaveCheckResult |
Check that the asset can be saved by this type.
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메소드 | 설명 | |
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DdsFormat ( DefaultPlugin plugin ) : System |
public LoadMatch ( AssetLoader loader ) : LoadMatchStrength | ||
loader | AssetLoader | |
리턴 | LoadMatchStrength |
public Save ( Asset asset, |
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asset | Asset | |
writer | ||
fileManager | FileManager | |
리턴 | void |
public Save ( Texture texture, |
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texture | Texture | |
writer | ||
리턴 | void |
public SaveCheck ( Asset resource ) : SaveCheckResult | ||
resource | Asset | |
리턴 | SaveCheckResult |