C# 클래스 Glare.Assets.Formats.DdsFormat

DirectDraw Surface Format.
상속: AssetFormat
파일 보기 프로젝트 열기: Burton-Radons/Alexandria

공개 메소드들

메소드 설명
Load ( AssetLoader loader ) : Asset

Load the DDS file.

LoadMatch ( AssetLoader loader ) : LoadMatchStrength

Match the loader context to the format.

Save ( Asset asset, BinaryWriter writer, FileManager fileManager ) : void

Save the asset.

Save ( Texture texture, BinaryWriter writer ) : void

Save the texture to the file.

SaveCheck ( Asset resource ) : SaveCheckResult

Check that the asset can be saved by this type.

비공개 메소드들

메소드 설명
DdsFormat ( DefaultPlugin plugin ) : System

메소드 상세

Load() 공개 메소드

Load the DDS file.
public Load ( AssetLoader loader ) : Asset
loader AssetLoader
리턴 Asset

LoadMatch() 공개 메소드

Match the loader context to the format.
public LoadMatch ( AssetLoader loader ) : LoadMatchStrength
loader AssetLoader
리턴 LoadMatchStrength

Save() 공개 메소드

Save the asset.
public Save ( Asset asset, BinaryWriter writer, FileManager fileManager ) : void
asset Asset
writer System.IO.BinaryWriter
fileManager FileManager
리턴 void

Save() 공개 메소드

Save the texture to the file.
public Save ( Texture texture, BinaryWriter writer ) : void
texture Texture
writer System.IO.BinaryWriter
리턴 void

SaveCheck() 공개 메소드

Check that the asset can be saved by this type.
public SaveCheck ( Asset resource ) : SaveCheckResult
resource Asset
리턴 SaveCheckResult