C# 클래스 GladNet.Message.EventMessage

상속: NetworkMessage, IEventMessage
파일 보기 프로젝트 열기: HelloKitty/GladNet2 1 사용 예제들

공개 메소드들

메소드 설명
DeepClone ( ) : NetworkMessage
Dispatch ( INetworkMessageReceiver receiver, IMessageParameters parameters ) : void

Dispatches the EventMessage (this) to the supplied INetworkMessageReceiver.

EventMessage ( PacketPayload payload ) : System

Constructor for EventMessage that calls NetworkMessage.ctor

보호된 메소드들

메소드 설명
EventMessage ( ) : System

Protected protobuf-net constructor.

EventMessage ( NetSendable netSendablePayload ) : System

Protected instructor used for deep cloning the NetworkMessage.

메소드 상세

DeepClone() 공개 메소드

public DeepClone ( ) : NetworkMessage
리턴 NetworkMessage

Dispatch() 공개 메소드

Dispatches the EventMessage (this) to the supplied INetworkMessageReceiver.
Throws if either parameters are null.
public Dispatch ( INetworkMessageReceiver receiver, IMessageParameters parameters ) : void
receiver INetworkMessageReceiver The target .
parameters IMessageParameters The of the .
리턴 void

EventMessage() 보호된 메소드

Protected protobuf-net constructor.
protected EventMessage ( ) : System
리턴 System

EventMessage() 보호된 메소드

Protected instructor used for deep cloning the NetworkMessage.
protected EventMessage ( NetSendable netSendablePayload ) : System
netSendablePayload NetSendable Shallow copy of the PacketPayload for copying.
리턴 System

EventMessage() 공개 메소드

Constructor for EventMessage that calls NetworkMessage.ctor
public EventMessage ( PacketPayload payload ) : System
payload GladNet.Payload.PacketPayload of the .
리턴 System