C# 클래스 Gears.Playable._INTRANSIT.Projectile

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공개 메소드들

메소드 설명
Draw ( SpriteBatch spriteBatch ) : void

Draws the projectile.

Update ( GameTime gameTime ) : void

Updates the status of the projectile.

비공개 메소드들

메소드 설명
LoadContent ( Microsoft.Xna.Framework.Game game, string parentDir ) : void

Loads the graphical content for the Projectile.

메소드 상세

Draw() 공개 메소드

Draws the projectile.
public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch Enables a group of sprites to be drawn using the same settings.
리턴 void

Update() 공개 메소드

Updates the status of the projectile.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime /// Snapshot of the game timing values which can be used for /// time-based calculations and representations. ///
리턴 void