C# 클래스 GameStateManagement.PauseMenuScreen

The pause menu comes up over the top of the game, giving the player options to resume or quit.
상속: MenuScreen
파일 보기 프로젝트 열기: GarethIW/LDEngine

공개 메소드들

메소드 설명
ConfirmQuitMessageBoxAccepted ( object sender, EventArgs e ) : void

Event handler for when the user selects ok on the "are you sure you want to quit" message box. This uses the loading screen to transition from the game back to the main menu screen.

LoadGameMenuEntrySelected ( object sender, EventArgs e ) : void
OptionsMenuEntrySelected ( object sender, EventArgs e ) : void
PauseMenuScreen ( ) : System

Constructor.

QuitGameMenuEntrySelected ( object sender, EventArgs e ) : void

Event handler for when the Quit Game menu entry is selected.

SaveGameMenuEntrySelected ( object sender, EventArgs e ) : void
resumeGameMenuEntry_Selected ( object sender, EventArgs e ) : void

보호된 메소드들

메소드 설명
OnCancel ( object sender, EventArgs e ) : void

메소드 상세

ConfirmQuitMessageBoxAccepted() 공개 메소드

Event handler for when the user selects ok on the "are you sure you want to quit" message box. This uses the loading screen to transition from the game back to the main menu screen.
public ConfirmQuitMessageBoxAccepted ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

LoadGameMenuEntrySelected() 공개 메소드

public LoadGameMenuEntrySelected ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

OnCancel() 보호된 메소드

protected OnCancel ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

OptionsMenuEntrySelected() 공개 메소드

public OptionsMenuEntrySelected ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

PauseMenuScreen() 공개 메소드

Constructor.
public PauseMenuScreen ( ) : System
리턴 System

QuitGameMenuEntrySelected() 공개 메소드

Event handler for when the Quit Game menu entry is selected.
public QuitGameMenuEntrySelected ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

SaveGameMenuEntrySelected() 공개 메소드

public SaveGameMenuEntrySelected ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void

resumeGameMenuEntry_Selected() 공개 메소드

public resumeGameMenuEntry_Selected ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
리턴 void