메소드 | 설명 | |
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Draw ( |
Draws the loading screen.
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Load ( |
Activates the loading screen.
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Update ( |
Updates the loading screen.
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메소드 | 설명 | |
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LoadingScreen ( |
The constructor is private: loading screens should be activated via the static Load method instead.
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public Draw ( |
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gameTime | ||
리턴 | void |
public static Load ( |
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screenManager | ||
loadingIsSlow | bool | |
리턴 | void |
public Update ( |
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gameTime | ||
otherScreenHasFocus | bool | |
coveredByOtherScreen | bool | |
리턴 | void |