메소드 |
설명 |
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AddMessage ( ) : void |
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ChannelJoined ( string channelName ) : void |
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ChannelLeft ( string channelName ) : void |
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CreateGroup ( string channelName ) : void |
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CurrentGroup ( ) : string |
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EndDrag ( ) : void |
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InviteReceived ( object message ) : void |
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LeaveGroup ( string channelName ) : void |
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LocalMessage ( Color color, string msg ) : void |
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MessageReceived ( object message ) : void |
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OnPasswordChanged ( string result ) : void |
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OnPasswordError ( string error ) : void |
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OnPlayer ( io player ) : void |
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OnPlayerCharacters ( io characters ) : void |
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OnPlayerCharactersError ( string error ) : void |
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OnPlayerCreateError ( string error ) : void |
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OnPlayerCreated ( io player ) : void |
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OnPlayerError ( string error ) : void |
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PointerEnter ( ) : void |
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PointerExit ( ) : void |
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RemoteChannelList ( List channels ) : void |
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RequestLeaveGroup ( ) : void |
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ShowChatMessage ( io.gamemachine.messages.ChatMessage chatMessage ) : void |
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Start ( ) : void |
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StartDrag ( ) : void |
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Update ( ) : void |
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UpdateGroupMembers ( ) : void |
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