메소드 | 설명 | |
---|---|---|
TileLayer ( int width, int height ) : GameEngine.GameObjects | ||
ToString ( ) : string | ||
this ( int index ) : int | ||
this ( int x, int y ) : int |
public TileLayer ( int width, int height ) : GameEngine.GameObjects | ||
width | int | |
height | int | |
리턴 | GameEngine.GameObjects |