C# 클래스 GameEngine.Drawing.Bitmap.StaticImage

상속: BitmapDrawable
파일 보기 프로젝트 열기: MichaelAquilina/Some-2D-RPG

공개 메소드들

메소드 설명
CalculateOrigin ( int x, int y ) : Vector2
GetSourceRectangle ( double elapsedMS ) : Rectangle?
GetSourceTexture ( double elapsedMS ) : Microsoft.Xna.Framework.Graphics.Texture2D
StaticImage ( Microsoft.Xna.Framework.Graphics.Texture2D sourceTexture, Rectangle sourceRectangle ) : GameEngine.Interfaces
ToString ( ) : string

메소드 상세

CalculateOrigin() 공개 메소드

public CalculateOrigin ( int x, int y ) : Vector2
x int
y int
리턴 Microsoft.Xna.Framework.Vector2

GetSourceRectangle() 공개 메소드

public GetSourceRectangle ( double elapsedMS ) : Rectangle?
elapsedMS double
리턴 Rectangle?

GetSourceTexture() 공개 메소드

public GetSourceTexture ( double elapsedMS ) : Microsoft.Xna.Framework.Graphics.Texture2D
elapsedMS double
리턴 Microsoft.Xna.Framework.Graphics.Texture2D

StaticImage() 공개 메소드

public StaticImage ( Microsoft.Xna.Framework.Graphics.Texture2D sourceTexture, Rectangle sourceRectangle ) : GameEngine.Interfaces
sourceTexture Microsoft.Xna.Framework.Graphics.Texture2D
sourceRectangle Microsoft.Xna.Framework.Rectangle
리턴 GameEngine.Interfaces

ToString() 공개 메소드

public ToString ( ) : string
리턴 string