C# 클래스 GameDevWare.Charon.Licenses

파일 보기 프로젝트 열기: deniszykov/charon-unity3d

공개 메소드들

메소드 설명
DownloadLicenses ( string email, string password, bool scheduleCoroutine ) : Promise
GetLicense ( bool scheduleCoroutine ) : Promise
GetLicenses ( bool scheduleCoroutine ) : Promise
Register ( string firstName, string lastName, string organizationName, string email, string password, string unityInvoiceNumber, bool scheduleCoroutine ) : Promise

비공개 메소드들

메소드 설명
DownloadLicensesAsync ( string email, string password ) : IEnumerable
GetLicenseAsync ( ) : IEnumerable
GetLicensesAsync ( ) : IEnumerable
RegisterAsync ( string firstName, string lastName, string organizationName, string email, string password, string unityInvoiceNumber ) : IEnumerable

메소드 상세

DownloadLicenses() 공개 정적인 메소드

public static DownloadLicenses ( string email, string password, bool scheduleCoroutine ) : Promise
email string
password string
scheduleCoroutine bool
리턴 Promise

GetLicense() 공개 정적인 메소드

public static GetLicense ( bool scheduleCoroutine ) : Promise
scheduleCoroutine bool
리턴 Promise

GetLicenses() 공개 정적인 메소드

public static GetLicenses ( bool scheduleCoroutine ) : Promise
scheduleCoroutine bool
리턴 Promise

Register() 공개 정적인 메소드

public static Register ( string firstName, string lastName, string organizationName, string email, string password, string unityInvoiceNumber, bool scheduleCoroutine ) : Promise
firstName string
lastName string
organizationName string
email string
password string
unityInvoiceNumber string
scheduleCoroutine bool
리턴 Promise