메소드 | 설명 | |
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DisplayCombo ( int bonus, int x, int y ) : void | ||
DrawMenu ( string playerName, bool gameoverFlag ) : void | ||
DrawProgress ( int score, int maxScore, char progressBarCharacter, ConsoleColor color, int x, int y ) : void | ||
DrawProgress ( int score, int maxScore, int x, int y ) : void | ||
GetBoxesToRemove ( bool boxesToRemove ) : int | ||
GetHighestScores ( string filePath ) : List |
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LoadGame ( string filePath, |
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LoadPlayer ( ) : string | ||
SaveGame ( string filePath, |
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SaveHighestScores ( string filePath, |
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ScoreField ( int x, int y, |
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Settings ( int x, int y ) : void | ||
ShowTopScores ( string HIGHSCOREFILEPATH ) : void | ||
VisualizeSound ( bool soundflag ) : void | ||
isEmpty ( bool boxesToRemove ) : bool |
public static DisplayCombo ( int bonus, int x, int y ) : void | ||
bonus | int | |
x | int | |
y | int | |
리턴 | void |
public static DrawMenu ( string playerName, bool gameoverFlag ) : void | ||
playerName | string | |
gameoverFlag | bool | |
리턴 | void |
public static DrawProgress ( int score, int maxScore, char progressBarCharacter, ConsoleColor color, int x, int y ) : void | ||
score | int | |
maxScore | int | |
progressBarCharacter | char | |
color | ConsoleColor | |
x | int | |
y | int | |
리턴 | void |
public static DrawProgress ( int score, int maxScore, int x, int y ) : void | ||
score | int | |
maxScore | int | |
x | int | |
y | int | |
리턴 | void |
public static GetBoxesToRemove ( bool boxesToRemove ) : int | ||
boxesToRemove | bool | |
리턴 | int |
public static GetHighestScores ( string filePath ) : List |
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filePath | string | |
리턴 | List |
public static LoadGame ( string filePath, |
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filePath | string | |
playField | ||
player | ||
리턴 | void |
public static SaveGame ( string filePath, |
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filePath | string | |
playField | ||
player | ||
리턴 | void |
public static SaveHighestScores ( string filePath, |
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filePath | string | |
playerCurrent | ||
topScoreCount | int | |
리턴 | void |
public static ScoreField ( int x, int y, |
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x | int | |
y | int | |
player | ||
리턴 | void |
public static ShowTopScores ( string HIGHSCOREFILEPATH ) : void | ||
HIGHSCOREFILEPATH | string | |
리턴 | void |
public static VisualizeSound ( bool soundflag ) : void | ||
soundflag | bool | |
리턴 | void |