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RefreshForMatchReset ( ICollection |
Refreshes the objective information for a new WvW matchup
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WvWObjectiveViewModel ( |
Default constructor
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메소드 | 설명 | |
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AddToHiddenObjectives ( ) : void |
Adds the event to the list of hidden events
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CanCopyChatCode ( ) : bool |
Returns true if a chat code is available for this objective, else false
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CloseNotification ( ) : void |
Removes this objective from the collection of displayed notifications
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CopyChatCode ( ) : void |
Copies the objectives's chat code, if it has one
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CopyEnemyHeadedToText ( ) : void |
Copies "Enemy headed to 'x'" text to the clipboard for pasting into the in-game chat
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CopyGeneralData ( ) : void |
Copies general data about an objective to the clipboard for pasting into the in-game chat
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CopyPlayerHeadedToText ( ) : void |
Copies "I'm headed to 'x'" text to the clipboard for pasting into the in-game chat
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CopyRIText ( ) : void |
Copies "x: RI 'xx:xx:xx'" or "x: RI Not Active" text to the clipboard for pasting into the in-game chat
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CopyUnderAttackText ( ) : void |
Copies "'x' is under attack!" text to the clipboard for pasting into the in-game chat
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RefreshVisibility ( ) : void |
Refreshes the visibility of the event
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public RefreshForMatchReset ( ICollection |
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wvwTeams | ICollection |
The new collection of WvW teams |
리턴 | void |
public WvWObjectiveViewModel ( |
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objective | The objective details | |
userData | WvWUserData | |
wvwTeams | ICollection |
Collection containing all of the WvW Teams |
displayedNotificationsCollection | ICollection |
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리턴 | GW2PAO.API.Data |